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Reason: The MP cost of most Hero Arts are missing.
Ebony & Ivory

Dante's Ebony & Ivory.

A Hero Art is a special move unique to a Hero. Each Hero has a total of three Hero Arts which are unlocked at Level 1, 3 and 10. Players can only select one Hero Art when creating a Deck, and they can only be used when enough AP is available (AP is gained via the usage of cards).

Once a Hero Art has been started, it cannot be interrupted. The attack gauge of Unit Cards of both players are also paused and no cards can be used during the animation. After performing a Hero Art, players must wait 15 seconds before performing it again.

In terms of skins, the animation of the Hero Art will be changed to reflect the equipped skin. As of the expansion titled The Force Seekers, skins can completely change the animation and the name of the art.

Below is a list of all Hero Arts in TEPPEN:

Name Effect AP Image
Ultimate Weapon Explore the Rocket Launcher 17 Ultimate Weapon
Genesis Two random cards from all explore cards during this battle get -1 MP and are added to the EX Pocket. (If only one card has been explored, only it is added to the EX Pocket.) ??? Genesis
Antibody Activation If you have explored 3 or more times, an ally unit gets +1/+3 and <Shield>. ??? Antibody Activation
Shinku Hadoken & Metsu Hadoken Deals 7 damage to an enemy unit. ??? Shinku Hadoken
Denjin Renki & Torrent of Hado Adds +2 damage to friendly units and cards in your hand and EX Pocket. ??? Denjin Renki
Metsu Shoryuken & Messatsu Goshoryu Gives <Combo> to a friendly unit. ??? Metsu Shoryuken
Dive Attack Gives +2 Attack to all friendly units. ??? Dive Attack
Wrath Awoken Gives <Flight> and +x Attack to a friendly unit, where x is the number of times Attack was boosted with an Action Card in battle. Attack can be increased up to 3. ??? Wrath Awoken
Blazing Wall Gives +2 HP and <Shield> to a friendly unit. ??? Blazing Wall
Devil Breaker Gives a friendly unit +3 Attack (effective for one attack) and <Spillover> (effective for one attack). ??? Devil Breaker
True Power Increases the level of a friendly unit with <Growth> by 1. ??? True Power
Hey, Nico! Randomly adds Gerbera, Ragtime, or Tomboy to your EX Pocket. ??? Hey, Nico!
Heart Tank Gives +7 HP to a friendly unit. ??? Heart Tank
Charge Shot Gives "When HP is boosted: Gain +1 Attack" to all friendly units. 16 Charge Shot
Gaea Armor Gives <Veil> to all friendly units. ??? Gaea Armor
Kikosho Gives <Shield> to all friendly units. ??? Kikosho
Hyakuretsukyaku Gives +1 Attack and Heavy Pierce to a friendly unit. 13 Hyakuretsukyaku
Yawn Gain MP +4 when leaving the field. ??? Yawn
Fight Against Inner Demons Add a Maverick or Maverick Hunter randomly to the EX Pocket. 14 100px
Rakuhouha Deals 4 damage split among enemy units.

<Memory>: 4
Deals 7 damage split among enemy units instead.
<Memory>: 10
Deals 12 damage split among enemy units instead.

16 100px
Tenkuuha Gives a friendly unit +2 Attack (effective for 1 attack) and <Combo> (effective for 1 attack.) 18 100px
Temptation Halt all enemy units for 13 sec. ??? Temptation
Darkness Illusion Destroys any enemy units inflicted with Halt. 22 Darkness Illusion
Shadow Blade Deals 4 damage to an enemy unit. If that unit has <Flight>, deal 6 damage instead. Your Hero gains Life equal to the damage dealt. 18 Shadow Blade
Quicksilver Grants <Slow> to one enemy unit, and that unit cannot counter. 18 Quicksilver
Ebony & Ivory Enables all friendly units to trigger Resonate twice. (Resonate will trigger twice instead of once when an Action Card is used.) ??? Ebony &amp; Ivory
Devil Trigger Take no damage for 10 seconds. ??? Devil Trigger
Raging Demon Grants the <Ascended> status to a friendly unit without the <Ascended> status and destroys the unit in front of it. 23 Raging Demon
Sekia Kuretsuha Destroys all units with 4 HP or less. 20 Sekia Kuretsuha
Ashura Senku Move a friendly unit to a random board slot.

Grants "<Veil>: 10 seconds" and "Immune to damage: 10 seconds."

16 Ashura Senku
Dark Destruction Destroys a 5MP or less enemy unit. 20 Dark Destruction
Uroboros Summons the highest MP unit in your Graveyard to the field. Grants that unit: "Death: Remove this card from the game." 22 Uroboros
Bringer of Nightmares Adds a unit activated with <Revenge> to the EX Pocket. ??? Bringer of Nightmares
Spike Divebomb Gives +4/+4 and self-destruct on attack to a friendly unit. ??? Spike Divebomb
Spike Launch Split damage equal to sacrificed life points to all enemy units up to 12 points of damage. ??? Spike Launch
Change Form If your Hero has 15 life or less, units in your hand and EX Pocket gain +2/+2. ??? Change Form


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