|Jill won't stop until she finds the answers she seeks.|
| This article is a stub and is missing information.|
You can help the TEPPEN Wiki by expanding it.
Reason: The MP cost of most Hero Arts are missing.
A Hero Art is a special move unique to a Hero. Each Hero has a total of three Hero Arts which are unlocked at Level 1, 3 and 10. Players can only select one Hero Art when creating a Deck, and they can only be used when enough AP is available (AP is gained via the usage of cards).
Once a Hero Art has been started, it cannot be interrupted. The attack gauge of Unit Cards of both players are also paused and no cards can be used during the animation. After performing a Hero Art, players must wait 15 seconds before performing it again.
In terms of skins, the animation of the Hero Art will be changed to reflect the equipped skin. As of the expansion titled The Force Seekers, skins can completely change the animation and the name of the art.
Below is a list of all Hero Arts in TEPPEN:
|Ultimate Weapon||Explore the Rocket Launcher||17|
|Genesis||Two random cards from all explore cards during this battle get -1 MP and are added to the EX Pocket. (If only one card has been explored, only it is added to the EX Pocket.)||???|
|Antibody Activation||If you have explored 3 or more times, an ally unit gets +1/+3 and <Shield>.||???|
|Shinku Hadoken & Metsu Hadoken||Deals 7 damage to an enemy unit.||???|
|Denjin Renki & Torrent of Hado||Adds +2 damage to friendly units and cards in your hand and EX Pocket.||???|
|Metsu Shoryuken & Messatsu Goshoryu||Gives <Combo> to a friendly unit.||???|
|Dive Attack||Gives +2 Attack to all friendly units.||???|
|Wrath Awoken||Gives <Flight> and +x Attack to a friendly unit, where x is the number of times Attack was boosted with an Action Card in battle. Attack can be increased up to 3.||???|
|Blazing Wall||Gives +2 HP and <Shield> to a friendly unit.||???|
|Devil Breaker||Gives a friendly unit +3 Attack (effective for one attack) and <Spillover> (effective for one attack).||???|
|True Power||Increases the level of a friendly unit with <Growth> by 1.||???|
|Hey, Nico!||Randomly adds Gerbera, Ragtime, or Tomboy to your EX Pocket.||???|
|Heart Tank||Gives +7 HP to a friendly unit.||???|
|Charge Shot||Gives "When HP is boosted: Gain +1 Attack" to all friendly units.||16|
|Gaea Armor||Gives <Veil> to all friendly units.||???|
|Kikosho||Gives <Shield> to all friendly units.||???|
|Hyakuretsukyaku||Gives +1 Attack and Heavy Pierce to a friendly unit.||13|
|Yawn||Gain MP +4 when leaving the field.||???|
|Fight Against Inner Demons||Add a Maverick or Maverick Hunter randomly to the EX Pocket.||14||100px|
|Rakuhouha||Deals 4 damage split among enemy units.|
|Tenkuuha||Gives a friendly unit +2 Attack (effective for 1 attack) and <Combo> (effective for 1 attack.)||18||100px|
|Temptation||Halt all enemy units for 13 sec.||???|
|Darkness Illusion||Destroys any enemy units inflicted with Halt.||22|
|Shadow Blade||Deals 4 damage to an enemy unit. If that unit has <Flight>, deal 6 damage instead. Your Hero gains Life equal to the damage dealt.||18|
|Quicksilver||Grants <Slow> to one enemy unit, and that unit cannot counter.||18|
|Ebony & Ivory||Enables all friendly units to trigger Resonate twice. (Resonate will trigger twice instead of once when an Action Card is used.)||???|
|Devil Trigger||Take no damage for 10 seconds.||???|
|Raging Demon||Grants the <Ascended> status to a friendly unit without the <Ascended> status and destroys the unit in front of it.||23|
|Sekia Kuretsuha||Destroys all units with 4 HP or less.||20|
|Ashura Senku||Move a friendly unit to a random board slot.|
Grants "<Veil>: 10 seconds" and "Immune to damage: 10 seconds."
|Dark Destruction||Destroys a 5MP or less enemy unit.||20|
|Uroboros||Summons the highest MP unit in your Graveyard to the field. Grants that unit: "Death: Remove this card from the game."||22|
|Bringer of Nightmares||Adds a unit activated with <Revenge> to the EX Pocket.||???|
|Spike Divebomb||Gives +4/+4 and self-destruct on attack to a friendly unit.||???|
|Spike Launch||Split damage equal to sacrificed life points to all enemy units up to 12 points of damage.||???|
|Change Form||If your Hero has 15 life or less, units in your hand and EX Pocket gain +2/+2.||???|
|I got good news and bad news. Pick your poison.|
|This is a disambiguation page, which is intended to distinguish between articles of similar subject or title. If an internal link led you here, you may wish to change the link to point directly to the intended article.|