Below is a list of Abilities in TEPPEN. The abilities are gameplay mechanics attached to the cards and Hero Arts, each of them have a different effect.
Name | Effect | Number of pages with the Ability |
---|---|---|
Flight | If the unit directly across cannot block Flight, attack the Hero directly. Can block units with Flight. | 155 page(s) |
Rush | Speeds up first attack after card played. | 94 page(s) |
Heavy Pierce | After defeating an enemy unit, the damage dealt to that unit will also be dealt to the enemy Hero. | 44 page(s) |
Agility | Doubles attack gauge speed. | 109 page(s) |
Slow | Halves attack gauge speed. | 36 page(s) |
Combo | Deals damage twice when attacking. | 78 page(s) |
Shield | Nullifies damage taken. (One time only) | 155 page(s) |
Veil | Prevents targeting by an opponent's Action Cards and Hero Art. | 27 page(s) |
Revenge | When defeated, goes back to your deck instead of the Graveyard, and cost is reduced to half. (One time only) | 81 page(s) |
Spillover | Deals half of damage dealt to a unit to the adjacent units as well. | 75 page(s) |
Halt | Resets attack gauge. While halted, the target will be unable to attack or counter. | 87 page(s) |
MP Boost XX% | Increases your MP charge speed by XX%. | 34 page(s) |
Art Charge X | Gain X Art Point(s). | 41 page(s) |
Art Charge X | Gain X Art Point(s). | 41 page(s) |
Lock | Locks a slot. Units cannot be placed on a slot while it is locked. | 47 page(s) |
Lock | Locks a slot. Units cannot be placed on a slot while it is locked. | 47 page(s) |
Seal | Nullifies all abilities and effects on a unit. Units can still gain effects after being sealed. | 39 page(s) |
Pierce Damage | After defeating an enemy unit, any excess damage is dealt to the enemy Hero. | 8 page(s) |
Explore | The specified card not in your deck is newly found and added to your EX Pocket. | 151 page(s) |
When played | Triggered when using MP to summon a card from your hand or EX Pocket. Does not trigger when summoned by other effects. | 397 page(s) |
When placed | Triggered when a card is summoned to the field. | 74 page(s) |
When exploring | Activates when an ally explores. | 9 page(s) |
Attacking | Triggered when the attack gauge reaches 100%. The effect is activated before damage is dealt. | 95 page(s) |
Death | Triggered when HP reaches 0. The effect is activated before going to the Graveyard. | 185 page(s) |
Resonate | Triggered when an Action Card is used. The effect can be activated during Active Response. | 68 page(s) |
Victory | Triggered when defeating an enemy unit with an attack or counter. | 0 page(s) |
Taking damage | Activates when the target takes damage. | 43 page(s) |